// MANUALLY DUMPED [ShaderRegex\ShaderFixes\regex.ini\_Multiple_Effects]
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Wed Dec 11 02:16:50 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// TEXCOORD                 4   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[27], immediateIndexed
dcl_constantbuffer cb1[211], immediateIndexed
dcl_constantbuffer cb2[20], immediateIndexed
dcl_constantbuffer cb3[34], immediateIndexed
dcl_constantbuffer cb4[42], immediateIndexed
dcl_constantbuffer cb5[17], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2darray (float,float,float,float) t0
dcl_resource_buffer (uint,uint,uint,uint) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (uint,uint,uint,uint) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 24
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v4.yyyy, cb1[45].xyzw
mad r1.xyzw, v4.xxxx, cb1[44].xyzw, r1.xyzw
mad r1.xyzw, v4.zzzz, cb1[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[47].xyzw

// Multiple Effects Fix by DJ-RK
ld_indexable(texture2d)(float,float,float,float) r20.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r18.xyzw, l(0, 0, 0, 0), t120.xyzw
// Multiple Effects - Transform world to clip
div r21.xyz, r1.xyzx, r1.wwww
mov r21.w, l(1.0)
mul r22.xyzw, r21.yyyy, cb1[1].xyzw
mad r22.xyzw, r21.xxxx, cb1[0].xyzw, r22.xyzw
mad r22.xyzw, r21.zzzz, cb1[2].xyzw, r22.xyzw
add r22.xyzw, r22.xyzw, cb1[3].xyzw
// Multiple Effects - Standard Variant - Standard Stereo Fix
add r20.w, r22.w, -r20.y
// mul r20.w, r20.w, r18.w
mov r22.xyzw, l(0,0,0,0)
mad r22.x, r20.w, -r20.x, r22.x
//  Multiple Effects - Standard Variant - Transform from clip to world
mul r21.xyzw, r22.yyyy, cb1[41].xyzw
mad r21.xyzw, r22.xxxx, cb1[40].xyzw, r21.xyzw
mad r21.xyzw, r22.zzzz, cb1[42].xyzw, r21.xyzw
mad r21.xyzw, r22.wwww, cb1[43].xyzw, r21.xyzw 

div r1.xyz, r1.xyzx, r1.wwww

//  Multiple Effects - Store original value of r1 into r22 for later use
mov r22.xyzw, r1.xyzw

//  Multiple Effects - Add stereo correction to r1
add r1.xyz, r1.xyz, r21.xyzx


mad r2.xyz, cb1[145].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb1[145].xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r0.xyz, r0.xyzx, r2.yyyy
mad r0.xyz, r2.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r2.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t10.xyzw, s0
mul r3.xy, v2.xyxx, cb5[8].xyxx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t11.xyzw, s0
min r1.w, v2.y, v2.x
ge r1.w, r1.w, l(0.000000)
and r1.w, r1.w, l(0x3f800000)
add r4.xyz, -r2.xyzx, r4.xyzx
mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
mul r3.zw, v2.xxxy, cb5[12].xxxy
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.zwzz, t12.xyzw, s0
min r2.w, v2.y, -v2.x
ge r2.w, r2.w, l(0.000000)
and r2.w, r2.w, l(0x3f800000)
add r4.xyz, -r2.xyzx, r4.xyzx
mad r2.xyz, r2.wwww, r4.xyzx, r2.xyzx
mul r4.xy, v2.xyxx, cb5[16].xyxx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.xyxx, t13.xyzw, s0
min r4.z, -v2.y, -v2.x
ge r4.z, r4.z, l(0.000000)
and r4.z, r4.z, l(0x3f800000)
add r5.xyz, -r2.xyzx, r5.xyzx
mad r2.xyz, r4.zzzz, r5.xyzx, r2.xyzx
ge r4.w, l(0.000000), cb1[210].w
if_z r4.w
  add r4.w, cb1[210].w, l(-1.000000)
  div r4.w, r4.w, cb1[210].w
  div r5.x, l(0.500000), cb1[210].w
  mad r5.xyz, r2.xzyx, r4.wwww, r5.xxxx
  mad r4.w, r5.y, cb1[210].w, l(-0.500000)
  round_ni r6.x, r4.w
  add r4.w, r4.w, -r6.x
  add r6.x, r5.x, r6.x
  div r5.y, r6.x, cb1[210].w
  mov r5.w, l(0)
  sample_indexable(texture2darray)(float,float,float,float) r6.xyz, r5.yzwy, t0.xyzw, s1
  div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb1[210].w
  add r5.x, r5.y, r6.w
  sample_indexable(texture2darray)(float,float,float,float) r5.xyz, r5.xzwx, t0.xyzw, s1
  add r5.xyz, -r6.xyzx, r5.xyzx
  mad r5.xyz, r4.wwww, r5.xyzx, r6.xyzx
  add r5.xyz, -r2.xyzx, r5.xyzx
  mad r2.xyz, cb1[210].xyzx, r5.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t14.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t15.xyzw, s0
add r6.xyz, -r5.xzyx, r6.xzyx
mad r5.xyz, r1.wwww, r6.xyzx, r5.xzyx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.zwzz, t16.xyzw, s0
add r3.xyz, -r5.xyzx, r3.xzyx
mad r3.xyz, r2.wwww, r3.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyw, r4.xyxx, t17.xywz, s0
add r4.xyw, -r3.xyxz, r4.xwxy
mad r3.xyz, r4.zzzz, r4.yxwy, r3.yxzy
mul_sat r1.w, r3.y, l(2.500000)
add r2.xyz, r2.xyzx, -cb4[41].xyzx
mad_sat r2.xyz, r1.wwww, r2.xyzx, cb4[41].xyzx
add r4.x, -cb4[3].y, cb4[3].x
mad r4.x, r1.w, r4.x, cb4[3].y
add r4.y, r3.y, l(-0.550000)
mul_sat r4.y, r4.y, l(2.250000)
add r4.z, -r4.x, cb4[3].z
mad_sat r3.y, r4.y, r4.z, r4.x
mad_sat r4.x, r4.y, l(-0.100000), r3.z
max r1.w, r1.w, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, l(2.200000)
exp r1.w, r1.w
mad r4.y, r4.y, l(0.500000), l(1.000000)
mul r1.w, r1.w, r4.y
mov_sat r3.x, r3.x
min r1.w, r1.w, l(1.000000)
mad r3.z, r4.x, cb1[146].y, cb1[146].x
and r4.x, cb1[150].z, l(32)
max r4.yzw, cb5[1].xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r4.xyz, r4.xxxx, r4.yzwy, l(0,0,0,0)
lt r4.w, l(0.000000), cb2[11].x
ftoi r5.xy, v4.xyxx
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r5.x, r5.xyzw, t6.xyzw
and r5.x, r5.x, l(4)
ine r5.x, r5.x, l(0)
and r4.w, r4.w, r5.x
lt r5.x, l(0.000000), cb2[10].w
or r4.w, r4.w, r5.x
lt r5.x, l(0.000000), cb1[185].w
and r4.w, r4.w, r5.x
if_nz r4.w
  add r5.xy, v4.xyxx, -cb1[138].xyxx
  mad r5.xy, r5.xyxx, cb1[139].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r5.xy, r5.xyxx, v4.wwww
  mov r5.z, v4.w
  mul r5.xyz, r5.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
  div r5.xy, r5.xyxx, r5.zzzz
  mad r5.xy, r5.xyxx, cb1[67].xyxx, cb1[67].wzww
  sample_l_indexable(texture2d)(float,float,float,float) r6.xyzw, r5.xyxx, t2.xyzw, s2, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r5.xyxx, t3.xyzw, s2, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r5.zw, r5.xyxx, t4.zwxy, s2, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r8.xyz, r5.xyxx, t5.xyzw, s2, l(0.000000)
  mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
  mad r0.xyz, r0.xyzx, r7.wwww, r7.xyzx
  mad r3.z, r3.z, r5.w, r5.z
  mad r2.xyz, r2.xyzx, r6.wwww, r6.xyzx
  mul r3.x, r3.x, r6.w
  add r4.xyz, r4.xyzx, r8.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v3.zwzz, t9.xyzw, s3
mad r6.xyzw, cb3[7].xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000), l(0.500000, 0.500000, 0.500000, 0.500000)
mad_sat r5.xyzw, r5.xyzw, cb3[7].xyzw, r6.xyzw
mul r5.xyzw, r5.xyzw, r5.xyzw
mul o5.xyzw, r5.xyzw, cb3[6].xyzw
mul r4.w, r3.y, l(0.080000)
mad r5.xyz, -r3.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r2.xyzx
mad r5.xyz, r3.xxxx, r5.xyzx, r4.wwww
mad r6.xyz, -r2.xyzx, r3.xxxx, r2.xyzx
mad r6.xyz, r6.xyzx, cb1[143].wwww, cb1[143].xyzx
mad r5.xyz, r5.xyzx, cb1[144].wwww, cb1[144].xyzx
dp3 r4.w, r5.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r7.xyz, r4.wwww, l(2.040400, -4.795100, 2.755200, 0.000000), l(-0.332400, 0.641700, 0.690300, 0.000000)
mad r4.w, r1.w, r7.x, r7.y
mad r4.w, r4.w, r1.w, r7.z
mul r4.w, r1.w, r4.w
max r4.w, r1.w, r4.w
lt r5.w, l(0.000000), cb2[19].w
if_nz r5.w
  mul r7.xy, v3.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r8.xyzw, v3.xyxy, l(0.500000, 0.500000, 0.500000, 0.500000), l(0.000000, 0.500000, 0.500000, 0.000000)
  mad r7.zw, v3.xxxy, l(0.000000, 0.000000, 0.500000, 0.500000), l(0.000000, 0.000000, 0.500000, 0.500000)
  and r9.xy, cb1[150].zzzz, l(1, 2, 0, 0)
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r7.xyxx, t7.xyzw, s3
  sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r8.xyxx, t7.xyzw, s3
  mad r5.w, r11.w, l(0.00392156886), r10.w
  add r5.w, r5.w, l(-0.00196078443)
  mad r5.w, r5.w, cb3[26].w, cb3[30].w
  mul r10.xyz, r10.xyzx, r10.xyzx
  mad r10.xyz, r10.xyzx, cb3[26].xyzx, cb3[30].xyzx
  exp r5.w, r5.w
  add r5.w, r5.w, l(-0.0185813606)
  mad r11.xyzw, r11.xyzw, cb3[27].xyzw, cb3[31].xyzw
  mov r0.w, l(1.000000)
  dp4 r6.w, r11.zxyw, r0.xyzw
  max r6.w, r6.w, l(0.000000)
  mul r5.w, r5.w, r6.w
  mul r10.xyz, r10.xyzx, r5.wwww
  movc r9.xzw, r9.xxxx, r10.xxyz, l(0,0,0,0)
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r8.zwzz, t7.xyzw, s3
  sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r7.zwzz, t7.xyzw, s3
  mad r5.w, r7.w, l(0.00392156886), r8.w
  add r5.w, r5.w, l(-0.00196078443)
  mad r5.w, r5.w, cb3[28].w, cb3[32].w
  mul r8.xyz, r8.xyzx, r8.xyzx
  mad r8.xyz, r8.xyzx, cb3[28].xyzx, cb3[32].xyzx
  exp r5.w, r5.w
  add r5.w, r5.w, l(-0.0185813606)
  mad r7.xyzw, r7.xyzw, cb3[29].xyzw, cb3[33].xyzw
  dp4 r0.w, r7.zxyw, r0.xyzw
  max r0.w, r0.w, l(0.000000)
  mul r0.w, r0.w, r5.w
  mul r7.xyz, r8.xyzx, r0.wwww
  mul r7.xyz, r7.xyzx, cb1[153].xyzx
  movc r7.xyz, r9.yyyy, r7.xyzx, l(0,0,0,0)
  add r7.xyz, r9.xzwx, r7.xyzx
  mul r8.xyz, r7.xyzx, cb1[165].xyzx
  if_nz cb0[26].w
    lt r0.w, l(0.000000), cb1[174].y
    if_nz r0.w
      sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v3.xyxx, t8.xyzw, s3
      mad r9.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
      mul r10.x, r9.w, r9.w
      dp3 r0.w, r9.xyzx, r9.xyzx
      rsq r0.w, r0.w
      mul r11.xyz, r0.wwww, r9.xyzx
      mad r5.w, -r9.w, r9.w, l(1.000000)
      mad r5.w, -r5.w, r5.w, l(1.000000)
      mad r9.xyz, -r9.xyzx, r0.wwww, r0.xyzx
      mad r9.xyz, r5.wwww, r9.xyzx, r11.xyzx
      dp3_sat r0.w, r11.xyzx, r0.xyzx
      add r6.w, -r0.w, l(1.000000)
      mad r10.y, r5.w, r6.w, r0.w
    else
      mov r9.xyz, r0.xyzx
      mov r10.xy, l(1.000000,1.000000,0,0)
    endif
    and r0.w, cb1[150].z, l(16)
    ld_indexable(buffer)(uint,uint,uint,uint) r5.w, l(12, 12, 12, 12), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r11.y, l(13, 13, 13, 13), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.z, l(14, 14, 14, 14), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.w, l(15, 15, 15, 15), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r6.w, l(16, 16, 16, 16), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r12.y, l(17, 17, 17, 17), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.z, l(18, 18, 18, 18), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.w, l(19, 19, 19, 19), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r7.w, l(20, 20, 20, 20), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r13.y, l(21, 21, 21, 21), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.z, l(22, 22, 22, 22), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.w, l(23, 23, 23, 23), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r14.x, l(24, 24, 24, 24), t1.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.y, l(25, 25, 25, 25), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.z, l(26, 26, 26, 26), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.w, l(27, 27, 27, 27), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r15.x, l(28, 28, 28, 28), t1.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.y, l(29, 29, 29, 29), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.z, l(30, 30, 30, 30), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.w, l(31, 31, 31, 31), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r16.x, l(32, 32, 32, 32), t1.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.y, l(33, 33, 33, 33), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.z, l(34, 34, 34, 34), t1.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r16.w, l(35, 35, 35, 35), t1.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r17.x, l(36, 36, 36, 36), t1.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r17.y, l(37, 37, 37, 37), t1.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r17.z, l(38, 38, 38, 38), t1.yzxw
    mad r11.x, r14.z, l(-0.333333343), r5.w
    mad r12.x, r15.z, l(-0.333333343), r6.w
    mad r13.x, r16.z, l(-0.333333343), r7.w
    mov r9.w, l(1.000000)
    dp4 r11.x, r11.wyzx, r9.xyzw
    dp4 r11.y, r12.wyzx, r9.xyzw
    dp4 r11.z, r13.wyzx, r9.xyzw
    mul r12.xyzw, r9.yzzx, r9.xyzz
    dp4 r13.x, r14.xyzw, r12.xyzw
    dp4 r13.y, r15.xyzw, r12.xyzw
    dp4 r13.z, r16.xyzw, r12.xyzw
    mul r5.w, r9.y, r9.y
    mad r5.w, r9.x, r9.x, -r5.w
    add r9.xyz, r11.xyzx, r13.xyzx
    mad r9.xyz, r17.xyzx, r5.wwww, r9.xyzx
    max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r9.xyz, r9.xyzx, cb1[174].zzzz
    mul r5.w, r10.y, r10.x
    mul r9.xyz, r5.wwww, r9.xyzx
    movc r9.xyz, r0.wwww, r9.xyzx, l(0,0,0,0)
    mad r8.xyz, r7.xyzx, cb1[165].xyzx, r9.xyzx
  endif
  dp3 r0.w, r1.xyzx, r1.xyzx
  sqrt r0.w, r0.w
  mad_sat r0.w, r0.w, cb2[13].x, cb2[13].y
  mad r5.w, r0.w, l(-2.000000), l(3.000000)
  mul r0.w, r0.w, r0.w
  mul r0.w, r0.w, r5.w
  min r0.w, r0.w, l(1.000000)
  mad r0.w, r0.w, cb2[13].z, cb2[13].w
  mul r7.xyz, r0.wwww, r8.xyzx
  dp3 r0.w, r7.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
  mul r7.xyz, r7.xyzx, cb2[19].wwww
  mul r0.w, r0.w, cb2[19].w
  mul r7.xyz, r6.xyzx, r7.xyzx
  mad r8.xyz, r2.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
  mad r9.xyz, r2.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), l(0.641700, 0.641700, 0.641700, 0.000000)
  mad r10.xyz, r2.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), l(0.690300, 0.690300, 0.690300, 0.000000)
  mad r8.xyz, r1.wwww, r8.xyzx, r9.xyzx
  mad r8.xyz, r8.xyzx, r1.wwww, r10.xyzx
  mul r8.xyz, r1.wwww, r8.xyzx
  max r8.xyz, r1.wwww, r8.xyzx
  mul r7.xyz, r7.xyzx, r8.xyzx
else
  mov r7.xyz, l(0,0,0,0)
  mov r0.w, l(0)
endif
mad r5.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r6.xyzx
lt r1.w, l(0.000000), cb1[147].z
if_nz r1.w
  add r1.xyz, r1.xyzx, -cb1[71].xyzx
  add r6.xyz, r1.xyzx, -cb2[8].xyzx
  add r8.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r8.xyzx, |r6.xyzx|
  or r1.w, r6.y, r6.x
  or r1.w, r6.z, r1.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r1.wwww, r1.xyzx, r4.xyzx
endif
mad r1.xyz, cb1[152].yyyy, r5.xyzx, r7.xyzx
add o0.xyz, r4.xyzx, r1.xyzx
mul r1.xyz, v4.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r1.xyz, r1.xyyx, r1.xyzx
dp3 r1.x, r1.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r0.x, r0.w, r4.w, l(0.00390625000)
log r0.x, r0.x
mad r0.x, r0.x, l(0.062500), l(0.500000)
mad r2.w, r1.x, l(0.00392156886), r0.x
mov o0.w, l(0)
mov o1.w, cb2[11].y
mov r3.w, l(0.568627477)
mov o2.xyzw, r3.xyzw
mov o3.xyzw, r2.xyzw
mov o4.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
